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Artur Mello Lattaro
Artur Mello Lattaro
Character Modeler - DNEG
Vancouver, Canada

Summary

Hello, nice to meet you!
I'm a 3D Artist, 8 years of experience in the communication area, and
the last 5 years of experience in the 3D area. Worked especially
with design, sculpting, modeling and make the look development of organic characters.

Skills

Character ModelingDigital Sculpting3D ModelingCharacter DesignLook DevelopmentIllustration

Software proficiency

Blender
Blender
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Maya
Maya
Photoshop
Photoshop
Illustrator
Illustrator

Reel

Productions

  • Maya logo
    • Movie
      Maya and the Three
    • Year
      2021
    • Role
      3D Modeler
    • Company
      Tangent Animation

Experience

  • Character Modeler at DNEG
    Vancouver, Canada
    October 2021 - Present

  • 3D Modeler at Tangent Animation
    Winnipeg, Canada
    February 2020 - August 2021

    Member of the modeling team on 2 big projects, I had the pleasure to work in many characters, environments, and props, performing tasks like:

    - Character sculpting and modeling (heroes and crowd).

    - Retopology.

    - Sculpting of hero poses.

    - Creation of facial and body shape keys.

    - Props and environment modeling, with different sizes and

    complexity.

  • 3D Generalist at Pict Studio
    São Paulo, Brazil
    March 2018 - December 2019

    As a 3D Generalist, I had the opportunity to participate in the production for the advertising market in several stages, from concept art to rendering, always working together with craft artist like painters, photographer and illustrators.

  • Illustrator / Designer at Espinafre Comunicadores
    Campinas, Brazil
    September 2015 - January 2017

  • 2D & 3D Artist at Calibre Studio
    Campinas, Brazil
    December 2013 - January 2015

  • Graphic Designer at Melt Design
    Campinas, Brazil
    June 2012 - December 2013