Artur Mello Lattaro
Character Lookdev Artist - Ape Squared
Vancouver, Canada
Summary
Hello, nice to meet you!
I'm a 3D Artist, working especially with design, sculpting, modeling and make the look development of organic characters.
Skills
Character DesignDigital SculptingCharacter Modeling3D ModelingLook DevelopmentIllustration
Software proficiency

Blender

ZBrush

Substance 3D Painter

Maya

Photoshop

Illustrator
Productions
Movie
That Christmas
Year
2024
Role
Character Modeler
Company
DNEG
Movie
Garfield
Year
2024
Role
Character Modeler
Company
DNEG
Movie
Maya and the Three
Year
2021
Role
3D Modeler
Company
Tangent Animation
Experience
Character Lookdev Artist at Ape Squared
Vancouver, BC, Canada
Character Modeler at DNEG
Vancouver, Canada
October 2021 - April 2023
3D Modeler at Tangent Animation
Winnipeg, Canada
February 2020 - August 2021
Member of the modeling team on 2 big projects, I had the pleasure to work in many characters, environments, and props, performing tasks like:
- Character sculpting and modeling (heroes and crowd).
- Retopology.
- Sculpting of hero poses.
- Creation of facial and body shape keys.
- Props and environment modeling, with different sizes and
complexity.
3D Generalist at Pict Studio
São Paulo, Brazil
March 2018 - December 2019
As a 3D Generalist, I had the opportunity to participate in the production for the advertising market in several stages, from concept art to rendering, always working together with craft artist like painters, photographer and illustrators.
Illustrator / Designer at Espinafre Comunicadores
Campinas, Brazil
September 2015 - January 2017
2D & 3D Artist at Calibre Studio
Campinas, Brazil
December 2013 - January 2015
Graphic Designer at Melt Design
Campinas, Brazil
June 2012 - December 2013